A Game of Two Halves. And Several Commercial Opportunities.
- 2 days ago
- 2 min read
The World Cup is one of those rare events that captures the attention of billions of people around the globe. But this year's tournament has sparked debate around mandatory hydration breaks and the introduction of a Super Bowl-style halftime show.
FIFA has positioned the changes around player welfare and creating a bigger spectacle. Both are understandable aims. But they also create new opportunities for broadcasters, sponsors and advertisers.
And that got me thinking.
The debate goes beyond football.
It's about the balance between enhancing an experience and commercialising it.
After all, how do you make something more commercially successful without taking away too much of what people loved about it in the first place?
The Magic Is Often in What Isn't There
One of football's greatest strengths is its simplicity. Ninety minutes. Very few interruptions. Minimal stoppages. The focus remains firmly on the main event.
Fans don't tune in for uninterrupted football; they tune in for football. The uninterrupted part is simply what allows them to enjoy it. Great customer experiences work in much the same way.
Customers rarely rave about a frictionless process, but they immediately notice friction. They don't celebrate a simple website; they complain about a complicated one. They don't praise a smooth checkout; they abandon a clunky one. The best experiences often go unnoticed because they allow people to focus on what they came to do in the first place. The moment people start noticing the experience is often the moment something has gone wrong.
Great experiences rarely become frustrating because of one big decision. More often, it's a series of small ones. Customers understand businesses need to make money. They know growth, revenue and profit matter. The challenge comes when the balance shifts too far.
Every organisation faces temptation. Another advert. Another pop-up. Another survey. Another interruption. Each decision can be justified in isolation. The problem is that customers don't experience them in isolation. They experience the cumulative effect. And suddenly the experience feels a little less enjoyable, a little less intuitive and a little less designed around them. What frustrates them is when too many decisions seem to benefit the organisation over the customer.
Final Whistle
It’s one reason Customer Closeness matters. It helps organisations recognise when the sponsorship boards are starting to overshadow the match.
Perhaps that's why these changes have generated so much discussion. Deep down, fans are asking the same question customers often ask of brands:
Are you making this better for me, or better for you?
Because whether it's football, banking, retail or telecoms, the same rule applies: Never forget who came to watch the match.











Comments